UX in an Agile environment / by Jason Nunes

Something near and dear to my heart (is that disturbing?):
Two great articles by Jeff Patton of AgileProductDesign.com offering 12 best practices for UX in an agile environment.

12 Best Practices for UX in an Agile Environment - Part 1

12 Best Practices for UX in an Agile Environment - Part 2

Jeff's 12 best practices (sans explanation):

1) Drive: UX practitioners are part of the customer or product owner team

2) Research, model, and design up front - but only just enough

3) Chunk your design work

4) Use parallel track development to work ahead and follow behind

5) Buy design time with complex engineering stories

6) Cultivate a user validation group for use for continuous user validation

7) Schedule continuous user research in a separate track from development

8) Leverage user time for multiple activities

9) Use RITE to iterate UI before development

10) Prototype in low fidelity

11) Treat prototype as specification

12) Become a design facilitator